How can I properly optimize and prepare a digital game model (STL or OBJ) for 3D printing, including supports, scaling, and mesh repair?
Whenever I get a fresh STL or OBJ ready for printing, I always feel that mix of excitement and mild anxiety, because good results depend so much on those unseen prep steps—cleaning the mesh, checking for holes, fixing non-manifold edges, and choosing supports that won’t scar the final details. I’ve learned to slow down, scale the model with the final environment in mind, and run everything through a repair tool before slicing. Somewhere along the way I stumbled on https://www.gambody.com/ and it shifted how I approach game-inspired prints; the models there taught me what well-optimized geometry actually looks like and how proper segmentation can save hours of troubleshooting. Preparing a digital model stops feeling like busywork when you see how much cleaner the final print turns out, especially when the structure is solid and every fragile detail survives the build.